Augmented Reality & Virtual Reality
Connecting Emerging Technologies to the UDL Framework
Keywords:
Augmented Reality, Virtual reality, universal design for learningAbstract
This paper examines how the emerging technologies of Augmented Reality (AR) and Virtual Reality (VR) are potential UDL resources supporting the Summit Goal of “Identification and dissemination of effective implementation tools.” In less than ten years mobile devices (smartphones & tablets) became common educational tools providing multiple means of representation, action and expression, and engagement. AR and VR are potential new platforms for UDL implementation that need to be incorporated into the existing research-based framework. New AR and VR platforms provide educators unprecedented new resources to support all learners by connecting these tools to the UDL framework.
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This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Copyright is held by the author. This work is licensed under a Creative Commons Attribution Non-Commercial 4.0 International License.