Augmented Reality & Virtual Reality

Connecting Emerging Technologies to the UDL Framework

Authors

  • Don McMahon Assistant Professor, Washington State University

Keywords:

Augmented Reality, Virtual reality, universal design for learning

Abstract

This paper examines how the emerging technologies of Augmented Reality (AR) and Virtual Reality (VR) are potential UDL resources supporting the Summit Goal of “Identification and dissemination of effective implementation tools.” In less than ten years mobile devices (smartphones & tablets) became common educational tools providing multiple means of representation, action and expression, and engagement. AR and VR are potential new platforms for UDL implementation that need to be incorporated into the existing research-based framework. New AR and VR platforms provide educators unprecedented new resources to support all learners by connecting these tools to the UDL framework.

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Published

2018-04-26

Issue

Section

Research Articles

How to Cite

Augmented Reality & Virtual Reality: Connecting Emerging Technologies to the UDL Framework. (2018). Journal of Human and Connected Computing, 10(1). https://journals.ku.edu/hcc/article/view/12008